Contents
✕
Doodle
Core Concepts
Principles
Algebras
Picture and Drawing
Picture Object
Syntax
Frame and Canvas
Effects
Creating Pictures
Picture and Image
Shapes
Paths
Layout
Style
Transforms
Convolution Filters
Size
Text
Drawing to the Screen
Writing to a File
Core
Geometry
Color and Gradients
Interactivity
Animations
Examples
Algebras
Using Algebras
Picture
Available Algebras
Effects
Java2D Backend
SVG Backend
Canvas Backend
Miscellaneous Examples
Layout Examples
Style Examples
Text Examples
Developing Doodle
Design
Development Process
Implementing Syntax
Implementing a Backend
Doodle
Community
API
Source
Doodle
Core Concepts
Principles
Algebras
Picture and Drawing
Picture Object
Syntax
Frame and Canvas
Effects
Creating Pictures
Picture and Image
Shapes
Paths
Layout
Style
Transforms
Convolution Filters
Size
Text
Drawing to the Screen
Writing to a File
Core
Geometry
Color and Gradients
Interactivity
Animations
Examples
Algebras
Using Algebras
Picture
Available Algebras
Effects
Java2D Backend
SVG Backend
Canvas Backend
Miscellaneous Examples
Layout Examples
Style Examples
Text Examples
Developing Doodle
Design
Development Process
Implementing Syntax
Implementing a Backend
Core Concepts
This section describes the principles behind Doodle, and the main concepts in Doodle.
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